File Server

Access to the G30 NAS

NAS name: adsNAS

MAKE SURE YOU ARE ON THE “G30LAN4F” WI-FI!

Windows 7 users

      1. Go to Network and open “ADSNAS.”
      2. Login as “student.”
        Username: student
        Password: g30
      3. You may now access the “Users” folder on the server.
      4. Make a shortcut to the folder you use on your desktop for easy access.

Mac users

  1. In Finder, navigate to “Go” and select “Connect to Server…”
  2. Enter “smb://192.168.1.28” for Server Address.
  3. Login as “student.”

Username: student

Password: g30

4. You may now access the “Users” folder on the server.

5. Make a shortcut to the folder you use on your desktop for easy access.

Printer

Printing Costs
The printer is not free.
Printing charges are totalled at the end of the semester.
Printing costs are:
Black and white: 3 yen per page
Color: 10 yen per page

User Admission
You need a print card to use the printer. To get a print card, submit a registration form.
The registration form is HERE.

Printer Driver Setup

MAKE SURE YOU ARE ON THE “G30LAN4F” WI-FI!

Windows 7 users

  1. Download driver
    >Windows 7 32bit
    >Windows 7 64bit
  2. Install the driver and add the printer.

Mac users

  1. Download driver
    >MacOSX
    http://www.fujixerox.co.jp/download/apeosport/download/4_c5570series/prt_macx105/
  2. Double click the downloaded file and follow the directions to install.
  3. When finished installing, go to System Preferences > Print & Fax
  4. Add a printer by clicking “+”.
  5. Select “ApeosPort-IV C3370″ (MAKE SURE YOU ARE ON G30LAN4F!)
  6. Click OK to finish.
  7. Assign an ID number. Try to print something. (From Safari, for example)
  8. In the print window, there is a drop-down menu where you can see other settings. Change it to “Job Accounting”.
  9. Click “User Detail Setting” at the bottom.
  10. Change “Use Login Name” to “Use User ID”.
  11. Enter your own Print ID # in “User ID” and click OK.

Scanning

  1. On the menu window, select “Scan to PC”.
  2. Select “Address Book…”
  3. Look for your scan location, and click “Add” to set the save destination.
  4. Select “Close”.
  5. Press “Start” at the bottom.
  6. The scanned file will be saved inside your scan folder.

Internet

Registration

Register to connect to the internet.

You need:

Your name and Student ID

MAC Address*1

Your email address

Completed registration forms.

Registration will take one week.

(*1) MAC Address information is available here (windows/macintosh).

 

Connection

Select “G30LAN4F” and input the following password:

password: g30airmac4f

Network Terms of Use

Read and follow the below rules and regulations regarding the use of computers and networks on campus at the University of Tokyo. These rules and regulations are applied to the use of personal computers, workstations, servers, and other computing facilities, including your own personal computer(s).

1. Set your computer(s) to automatically receive security and critical updates.

2. Install virus detection software on your computer and keep the virus definitions up to date all the time to avoid the most recent virus-related problems. Licensed virus detection software is available from the University of Tokyo. Please ask the lab staff where to obtain this software if you are interested. NOTE: Users are not allowed to connect computers to UT-net without installing virus detection software and the most recent virus definitions.

3. Do not share your assigned account name and password with anyone else. Keep your password secure. Appropriate passwords consist of letters, numbers, and special characters. In addition, these passwords should not be taken from words or phrases in any dictionaries. Examples of inappropriate passwords: “honda” (identical to the account name), “honda123” (account name and numbers), “123456,” “test123,” “opensesame,” and “qwerty” (keyboard layout).

4. Read the “Utilization Rules and Regulations for Electronic Journals” before accessing online journals. The Rules and Regulations are available at the following URLs:
a. http://ejournal.dl.itc.u-tokyo.ac.jp/index_e.html
b. http://ejournal.dl.itc.u-tokyo.ac.jp/keikoku_e.pdf

The following downloads are prohibited:

  • Systematic and programmatic downloading
  • Downloading a large amount of data in a short time

NOTE: Repeating these prohibited downloads may lead to a cancellation of the right to use electronic journals assigned to the University of Tokyo, and may negatively affect all individuals at the University of Tokyo.

5. Do not use peer-to-peer (P2P) software for personal use while on UT-net. Frequently used P2P software includes eDonkey (eMule,FlashGet), Gnutella (LimeWire,cabos), Tor, MXIE, AresGalxy, and Xunlei.

NOTE: P2P packet traffic on UT-net is monitored and tracked at all times, and P2P software users will be asked to elaborate on their intended use.

6. Other dos and dont’s:
When you use the internet on campus, always keep in mind that you must be responsible for all your behavior. Inappropriate behavior can cause serious problems for you and for the university. For example:

a. Using illegal (even possibly illegal) software.

b. Visiting inappropriate websites.

c. Providing inappropriate information through the internet. This behavior is strictly prohibited.

Any other similar activities, even if not specifically listed above, are also not permitted.

See also: http://www.cie.u-tokyo.ac.jp/RulesPertain.html

 

Facility Maintenance Guidelines

Facility maintenance schedule

    • The listed individuals in the schedule are responsible for the task above.
    • The tasks shall be done within the week.
    • The facility manager at the lab will check through the checklist.

Cleaning Schedule:

https://docs.google.com/spreadsheets/d/1rzOjMSM6ia3eDLs5LyzjmrWcrftqRP1uZuc8rFxNKr0/edit#gid=0

 

Safety checklist

    • Remove unnecessary objects on all floors
    • No obtrusive objects blocking the evacuation paths
    • No flammable objects (such as volatile liquids) exposed in working areas
    • Objects longer than 2m in length must be stored with fixtures.

Cleaning procedure

    1. Prepare 3 tables for tools, materials, and personal belongings.
    2. Collect all the items from around the lab (main area, model shop, and digital fabrication room), then sort them out into the 3 categories. Return the tools to their correct place and store the materials. Leave personal belongings on a table with a note.
    3. (Only model shop) Dust off machines and tables with the air gun.
    4. Vacuum all floors.

Disposal procedure

    1. Collect all garbage (combustible, non-combustible, glass, cans, plastic bottles), and dispose of them in plastic bags accordingly. If the garbage is larger than 30cm, cut it into small pieces.
    2. Put new plastic bags in the trash bins.
    3. Bring these garbage bags to the basement (B1).

DFL Curriculum

Human-Machine-Material

Image-driven design and fabrication processes for the 2015 Digital Fabrication Lab Pavilion

Contents

  • Background
  • Target
  • Output
  • Method/Schedule

Background

Images have been exploited throughout the history of architectural design fabrication, from hand drawn sketches to computer aided drawings. Image is an interface for developing concepts into realizable plans, or media for sharing architectural concepts with others. Drawings are visual representations of concepts. Once a concept is fixed and ready for presentation to a client, three-dimensional modeling and image processing software can be used as powerful tools for producing fascinating perspective images. During realization of the project on-site, detailed drawings are used as interfaces for systematically distributing ideas to builders, conveying mainly what to make and how to build it. Once construction is completed, photos of the building can be distributed via mass media or can be used for sketch training. In addition to two-dimensional images, 3-D printed architecture is now available. In recent years, the notions of both the image and the model have become blurred with regard to who/what makes use of the image in design and fabrication processes.

Target

Use a computational, image-driven design and fabrication process to enhance the interplay between humans (traditionally inherited technology), machine (cutting-edge digital fabrication tools), and materials (optimal use of material characteristics) to construct the 2015 Digital Fabrication Lab Pavilion as a prototypical application of imaging research.

Output

1st Semester: Learning through the construction of the 2015 Digital Fabrication Lab Pavilion

2nd Semester: Proposal of prototypical pavilion-like structure with an image-driven design and fabrication process/tool specifically developed to define and construct the proposed structure.

3rd Semester: 2015 Digital Fabrication Lab Pavilion Construction Proposal

Method/Schedule

1st Semester: Construction of 2015 Digital Fabrication Lab Pavilion

October – December (9 weeks)

Students execute the construction of the 2015 Digital Fabrication Lab Pavilion in accordance with the proposal developed by the second year students. The students will acquire a wide range of fabrication, construction, and computational knowledge through the project.

2nd Semester: Research on image-driven design and fabrication processes and pavilion design development

December – March (11 weeks)

Students will research imaging and implement an image-driven design and fabrication process/tool to propose a structure for the 2016 Digital Fabrication Lab Pavilion, a prototypical pavilion-like structure.

>1st Phase-A: Material/Tool Development workshop

Early December – Mid-December (2 weeks)

>1st Phase-B: Material/Tool Development

Mid January – Late January (3 weeks)

>2nd Phase: Team Design Development

Late January – Mid-March (6 weeks)

Create a design and fabrication proposal for the 2016 DFL Pavilion.

3rd Semester: 2016 Digital Fabrication Lab Pavilion Construction Proposal

Early April – Late August (21 weeks)

Team production of 2016 Digital Fabrication Lab Pavilion construction proposal.

Computational Unit Curriculum

Contents

  • Computational Unit (CU) Outline
  • Digital Tutorial
    • Outline
    • Geometry Engineer Course
    • Software Developer Course
    • Schedule

CU Outline

The main goals of CU are researching/developing computational techniques and providing students with basic and advanced technical tutoring. Computational techniques are also archived. ADS has 3 platforms that investigate certain research topics, and CU plays the role of providing each with common technical platforms and technical backgrounds, thus enabling them to collaborate on their research.

CU has three main roles in ADS:

  • Website operation and maintenance
  • Archiving
  • Tutoring

Digital Tutorial (DT)

Outline

The goal of DT is to provide students with a series of tutorials. Students gain general computational skills in addition to specialities in computational topics.

DT has two courses and students are split into these two depending on their aptitudes:

  • Geometry Engineer Course (Python scripting)
  • Software Developer Course (Processing/Arduino programming)

Although both groups have specific purposes in the curriculum, the basic targets overlap. DT’s goals include:

  • Developing basic modeling skills in Rhinoceros
  • Developing basic parametric/generative modeling skills in Grasshopper
  • Developing basic simulation/visualization skills in Grasshopper

Students will gain a deep understanding of Python and Processing as the course continues. Rhinoceros and Grasshopper also present some opportunities; there are many useful plugins, libraries, and add-ons for various software, and Rhinoceros + Grasshopper can be a platform for connecting everything. Although there are two courses of study in DT, students in both courses can collaborate via this platform. The goal of DT is not simply to dig deeply into a number of techniques; it is also to connect these techniques into one system which can be utilized for a project.

Geometry Engineer Course

The Geometry Engineer course is focused on geometric computation, including structural/environmental analysis, form optimization, and generative modeling. In this course, students learn how to form objects/structures in computer space based on parameters available on-site, materials, etc. with Rhino + Grasshopper and Python.

Software Developer Course

The Software Developer Course is focused on application development and physical computing, including sensing and device development. In this course, students learn how to build their own software and devices for sensing, measuring, producing, and constructing with Rhino + Grasshopper and Processing (+Arduino).

Schedule

Digital Tutorial has three terms:

  • Term 01: Rhinoceros and Grasshopper
  • Term 02: Basic Python scripting (Geometry Engineer Course) / Basic Processing coding (Software Developer Course)
  • Term 03: Advanced Python scripting and Grasshopper add-ons (Geometry Engineer Course) / Advanced Processing coding and Arduino (Software Developer Course)

Term 1:

  • 10/09 Thu. | Rhinoceros Intensive Intro
  • 10/14 Tue. | Grasshopper Intro #01
  • 10/16 Thu. | Grasshopper Intro #02
  • 10/21 Tue. | Grasshopper Practice #01
  • 10/23 Thu. | Grasshopper Practice #02
  • 10/28 Tue. | Grasshopper Practice #03
  • 10/30 Thu. | Grasshopper Practice #04
  • 11/04 Tue. | Grasshopper Practice #05
  • 11/06 Thu. | Vray Quick Training
  • 11/25 Tue. | Grasshopper Advanced Practice #01
  • 11/27 Thu. | Grasshopper Advanced Practice #02

Term 2:

  • 01/08 Thu. | Programming Intensive Intro
  • 01/13 Tue. | Programming Intro #01
  • 01/15 Thu. | Programming Exercise #01
  • 01/20 Tue. | Programming Intro #02
  • 01/22 Thu. | Programming Exercise #02
  • 01/27 Tue. | Programming Intro #03
  • 01/29 Thu. | Programming Exercise #03
  • 02/03 Tue. | Programming Intro #04
  • 02/05 Thu. | Programming Exercise #04
  • 02/10 Tue. | Programming Intro #05
  • 02/12 Thu. | Programming Exercise #05
  • 02/17 Tue. | Programming Intro #06
  • 02/19 Thu. | Programming Exercise #06
  • 02/24 Tue. | Programming Intro #07
  • 02/26 Thu. | Programming Exercise #07

Term 3:

  • 04/09 Thu. | Programming Intensive Practice
  • 04/14 Tue. | Programming Advanced Practice #01
  • 04/16 Thu. | Programming Advanced Exercise #01
  • 04/21 Tue. | Programming Advanced Practice #02
  • 04/23 Thu. | Programming Advanced Exercise #02
  • 04/28 Tue. | Programming Advanced Practice #03
  • 04/30 Thu. | Programming Advanced Exercise #03
  • 05/07 Thu. | Programming Advanced Practice #04
  • 05/12 Tue. | Programming Advanced Exercise #04
  • 05/26 Tue. | Programming Advanced Practice #05
  • 05/28 Thu. | Programming Advanced Exercise #05
  • 06/02 Tue. | Programming Advanced Practice #06
  • 06/04 Thu. | Programming Advanced Exercise #06
  • 06/09 Tue. | Programming Advanced Practice #07
  • 06/11 Thu. | Programming Advanced Exercise #07

Different Brick


Students

Kyaw HTOO

Ana ILIC

Yasemin SAHINER

Professor

Yusuke OBUCHI

Collaborate Professors

Associate Prof. Jun SATO

Associate Prof Futoshi KURISU

Course Assistants

Toshikatsu KIUCHI

So SUGITA

Computational Support

Dr. Eng. Masaaki MIKI

Purchasing/Reimbursment

Contents

  • Guidelines
  • Registration
  • Accounting
  • Shopping Card
  • Shop List

Guidline

If you need to buy items that are required for your lab work, you may be able to buy things with funds from the lab budget. The budget is limited, so please be certain to make purchases carefully and follow all instructions.

  • Buy items following the correct procedures.
  • Consult Prof.Obuchi if you plan to make a purchase of over 5000 yen (in one order).

Registration

You must register your Japanese bank account with the university. Without registration, you will not be able to receive reimbursements. To register, you will need:

  • Your name
  • Your address
  • Your email address
  • Your bank account information (bank name, branch number, account number)
  • Copy of a page of your bankbook that shows your name and account number.

The registration form is HERE. Registration takes a couple of weeks.

Accounting

Please complete these two things to ensure you receive a reimbursement.

  • Report your expenses via online form every time you make a purchase.
  • Keep your receipts and submit them to staff at the end of every month.

Reimbursement form is HERE

Shopping Card

If you would like to buy something from Doit (a DIY store in Kasuga), you can buy items with a customer card. If you need the card, ask staff for it and return it after using it.

  • Do NOT buy personal items with the card.
  • Promptly return the card to lab staff after use.
  • You will receive some documentation with your purchase. Please give this to lab staff.

Shop List

DIY Shops

  • Doit
    DIY store in Kasuga. This is the closest DIY store to the university. Items can be purchased with a Doit card.
  • Super VIVA Home
    DIY store in Toyosu. The largest and cheapest DIY shop in Tokyo.
  • Tokyu Hands Shibuya / Shinjuku / Ikebukuro
    DIY stores in Shibuya, Shinjuku, and Ikebukuro. They have various items. They also have basic chemical instruments, electronics, and stationary. Items tend to be somewhat expensive. Store stock can be checked via web shop.

Painting/Model Material Shops

  • LEMON Gasui
    Model material shop in Ochanomizu. They have a wide assortment of materials for architectural models.
  • Sekaido
    Sekaido is one of the biggest painting material shops in Tokyo. They have a wide assortment of paper, stationary, and instruments for drafting.

Electronics Shop

  • Akizuki Denshi
    The cheapest electronics shop in Akihabara, but it can be difficult to find the items you need.
  • Sengoku Densho  1 / 2 / 3
    Sengoku Densho has 3 branches in Akihabara. The 1st store is for tools and electronics, the 2nd store is for cables and connectors, and the 3rd store is for actuators.
  • Marutsu Parts Main / Annex
    Marutsu Parts has 2 stores in Akihabara. The main shop has various tools and circuit boards but the annex does not. Marutsu parts has a wide assortment of electronics. You can search for items on their web shop.

Life in Tokyo

Contents

  • Bank Account
  • Mobile Phones
  • Transit Pass

Bank Account

Setting up a Japan Post Bank Account

Go to the counter of a Japan Post Bank (JP Bank) branch with the following documents.

  1. Residence card or a copy of your residence certificate
  2. Passport
  3. Personal seal [If the JP Bank accepts a personal signature in lieu of a personal seal, please mention it here as foreign students may not have personal seals.]

Setting up a bank account

If you need to open a bank account to receive scholarship payments etc., open an ordinary savings account (futsu-yokin).

To open a savings account (futsu-yokin) at a bank, take the following documents to the bank:

  1. Residence card or a copy of your residence certificate
  2. Passport
  3. Personal seal

For more details, inquire at your bank counter.

Mobile Phones

Required Documents

  • Your passport (with your visa for Japan stamped)
  • Your Residence Card (zairyu kyoka sho)
  • A bank card or credit card linked to your bank account in Japan

Mobile Phone Service Providers

There are three major mobile phone service providers in Japan – Docomo, au, and Softbank. Generally speaking, Docomo has the highest quality of phone calls and internet connections, au has the cheapest monthly payments, and Softbank has the largest reception area.

There are some cheaper mobile service providers in Japan (ex: Willcom, Yahoo mobile). Willcom is the cheapest for phone calls and Yahoo mobile has the cheapest internet connection. If these are suitable for you, they may be a good choice.

Monthly costs

Calling plans in Japan are very expensive and complicated. In some cases, you may register for a useless service and pay for it for some time before realizing you do not need it.

This is an example monthly basic mobile phone payment. This example does not include a bill for phone calls (phone calls are on a pay-per-use system).

Basic payment :2700 yen / month

ISP cost: 300 yen / month

Internet connection pack: 5000 yen / month (5 GB pack)

-> 8000 yen / month in total + phone calls (40 yen / minute)

This is only an example. Your bill may be more or less expensive. If your monthly bills are significantly more expensive than this, however, you may need to review your plan.

Transit Pass

The railways in East Japan have transit passes called “Suica” and “PASMO.” These are prepaid transit cards for JR (Japan Railways), subways, and buses. There is almost no difference between the two. Monthly passes (called “teiki”) are available. If you would like to use one of these passes to commute to the lab, you must use a Suica (PASMO cards cannot be registered as monthly passes). You can purchase a Suica card at a JR office or from a ticket vending machine in a train station. 500 yen is required for deposit, plus an initial charge amount.